Official website:  www.python.org 
Latest version: 3.4 (at the time of this blog entry)
My mathematical notes on Python so far: 
This is from the 3.4 instructions but should hold in the 2.7 version as well.  I am trying to find a good iOS app to do this.  
* A good suggestion is to watch a few tutorial YouTube videos on Python.  Onestopprogramming has a good set of tutorials.  Python is capable of doing many things, including working with computer files, my focus will be on some of the mathematical capabilities of Python.  
* The uses of the equals symbol ( = ) in Python:
(1) A single equal sign means assignment.  
x = 4 stores "4" in the variable x.  
str = "Eddie" or str = 'Eddie' stores "Eddie" in the variable str.  
(2) Two equals signs mean comparison, does x equal y?  ( x = y ?)
12==12 returns True  
(3) An exclamation mark in front of an equals sign means the comparison, does x not equal y?  ( x ≠ y ?)
12!=12 returns False  
* Variables that are assigned are defaulted to strings.  In order to use variables to represent numbers, we must first declare them as such.  The declarations are:
int: integer
long: long integer
float: floating numbers
complex: complex numbers
Example:  float(x) declares x as a floating variable.  
* Working with floating numbers can bring "weird results" due to Python internally representing every number as a binary representation (0s and 1s).  For example, 
2.2 * 2 returns 4.40000000000000004
Although the PC version returns 4.4.  So this may just be he iOS or a not so good app I was using a the time (Python 3.3 iOS app).  
In order to get this answer in more acceptable form.  This requires the format declaration.   It's syntax is generally this:
"{:.xf}".format(answer, expression, variable, etc..)
Where x is the number of decimal places desired.  
Back to our example, let's express 2.2 * 2 using four decimal places:
 "{:.4f}".format(2.2*2) returns  '4.4000' 
* To access mathematical functions beyond arithmetic, we must first import the math library.  This is done usually at the beginning of each script (program). 
Syntax:  import math
Common math functions are what you would expect:
math.ceil(x):  ceiling
math.fabs(x):  absolute value
math.factorial(x):  factorial of x, integers only
math.gamma(x): the gamma function, Γ(x)
math.erf(x): error function 
math.fsum(list):  sum of a lists elements (in single square brackets)
math.exp(x): e^x
math.log(x, base): logarithm.   Leave base out for natural logarithms ( ln x ). 
math.pow(x, y):  x^y.  More expansive than using the double asterisk.  ( x ** y )
math.sqrt(x): √x
math.sin(x), math.cos(x), math,tan(x):  sine, cosine, and tangent, respectively. The angle is always in radians.
math.asin(x), math.acos(x), math.atan(x):  arcsine, arccosine, and arctangent, respectively.  The angle returned is in radians. 
There are hyperbolic versions of these functions.  
math.degrees(x):  convert from radians to degrees
math.radians(x): convert from degrees to radians
math.pi:  π 
math.e: e
A complete list can be found in the python documentary.  
* Quick math symbols that don't need the math library to be imported:
Arithmetic functions: +, -, *, and /.   (For those new to programming, * represents × and / represents ÷)
Power: ** (two asterisks)
Modoluo:  % 
Representing exponential powers of 10: e+N or e-N
That is my quick notes for now.  I want to post some programs using the Python language in the upcoming weeks.  
Eddie
 
A blog is that is all about mathematics and calculators, two of my passions in life.
Monday, July 21, 2014
My Mathematical Notes for Python (so far)
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